![]() (I don't know maybe more difficulty levels which has flags with different health points).Ģ) Right now the "card-game" felling went away :/ with just one wave of enemies. Because what's happening right now is that horse-riders burns flag but after regular army comes the flag is restored again. I think that if you prefer to make just one wave the flag should perhaps not repair itself. I really think that this game requires more game modes or maybe "free mode" after you complete all map levels.ġ) As sinker1 pointed out game is now too easy. We really appreciate feedback so if you have any thoughts you'd like to share leave them in the comments! A roadmap of completed updates and planned updates can be found in game. From lowly soldiers to powerful siege weapons, you will need to defeat them all as you strive to protect your kingdom.ĭownload for the best performance and graphics!įeel free to join us in the discord to share your castles and provide feedback!Ĭastle Constructor has now launched into Early Access on Steam. Fend off waves of enemies who will try to climb over and break through your defenses in their attempt to capture your keep. Landscapes like deserts, mountains, rivers, and hills come with their own advantages and challenges. Stack them up high or spread them out across the map as you try to build the perfect defense. Design your castle how you want it using a modular system of unique, interlocking, inter-working blocks. Save the kingdom.Ĭastle constructor is a new take on the tower defense genre. ![]() Rather, the stick figures will just be planted into the ground and shortly thereafter vanish.Build castles. ![]() Even the enemies' most basic weapon are Popsicle sticks.īecause the developers wanted the game to be appropriate for everyone, they've removed the use of blood, which was present in the PC version. It resembles something an elementary school kid would create, including a multitude of purposefully misspelled words (such as changing "health" into "helth") and making the enemies and castles look hand drawn. The WiiWare remake includes greatly updated graphics. Catapults - The hardest of the enemies and unarguably the most dangerous, these catapults will start to appear when the player gets to the fortieth level.The only way to kill them is to either click on them multiple times or make a bomb explode near them. They're very large and can't be picked up. Pop lid heads - These guys resemble the cap of a bottle of pop.Any enemies near by will also be killed by the blast. Pop cap stick figures - These guys roll bombs to the castle, and can be killed by simply touching the bomb.They'll ram the sticks into the castle, dealing more damage than a standard stick figure. Popsicle stick figure: These are stick figures that wield Popsicle sticks.To kill one the player simply needs to pick him up and drop him into the ground. Standard stick figure: The most common and basic enemy, they'll appear in every stage and simply run up to the castle and start banging on it.There are various different enemies in the game, with some appearing later in the game than others. This feature was dropped when ported to the Switch. The original WiiWare version supported multiplayer with each player earning points. As the game progresses, however, the player will be allowed to use more advanced weapons including arrows and even magic, and upgrade the castle's defenses. The most basic form of attacking is picking them up with the game's cursor and dropping them. It's best if the player dispatches of the enemy before they come up to the castle, though they will still be able to when they're attacking. Once an enemy is close enough to castle, they'll start to attack it. In 2019, the game was ported to the Nintendo Switch.ĭuring the game, the opposing army will send out troops to take over the castle. The game has players defending their castle by picking up the opponent's soldiers and dropping them in the ground, and performing other actions to kill off the adversary. Scripts Defend Your Castle was originally a flash based game, that was remade for the Wii's WiiWare on May 12, 2008, where it was the cheapest of the six launch titles at only 500 points, or $5.
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